Descargar street fighter 611/8/2023 ![]() ![]() Perfect Parrying a projectile now has the same damage scaling when attacking an opponent during their recovery as Perfect Parrying a strike. ![]() Fixed an issue where if you performed a Half-Circle Forward command to perform a Quarter-Circle Forward special move, you would instead get an attack attached to the "Shoryuken" command input. Crouching medium kicks that can be canceled into special attacks now have a hitstop of 9 frames instead of 10 frames. When performing a Super Art command such as Quarter-Circle Forward x 2 or Quarter-Circle Back x 2, the input delay going from down to forward or back is now 12 frames instead of 10 frames. This move is in the command list, but if you perform Down-forward+Heavy while using Modern control type, you will get Chun-Li's crouching heavy kick instead, and not Water Lotus Fist. *Please note that this is not listed in the in-game command list, and if you try to perform the attack currently listed in the command list, it may differ from the attack that comes out.Īppears in the command list as Down+Heavy, Heavy, Heavy, but in battle is performed with Down-forward+Heavy, Heavy, Heavy Adjusted Modern Controls so that a crouching heavy kick will be performed when pressing down-forward+Heavy Attack. There are no individual character adjustments since the last Closed Beta Test. Fixed some bugs, as well as tweaked some aspects of the game related to controls and overall strategy. Fixed an issue where the Frame Meter would not work correctly if you chose to restore default settings. Fixed an issue in Extreme Battle where if a projectile was on the screen, and Juri attacked an explosive with Fuhajin, she would be stuck in the Fuhajin animation until the projectile disappeared. Fixed an issue where spectating one battle cabinet while queued up at another cabinet caused a communication error and a black screen when the match you're spectating is about to end. Adjusted how input delay works when the connection status causes frequent changes to the delay (represented by the D value at the top of screen), so that it will no longer decrease in a round where there has been an increase. ![]() Please note that depending on the monitor, you may experience some tearing. This is especially useful if you are using a monitor capable of displaying at 120Hz on PlayStation®5 and Xbox Series X|S.įor the Steam version the same effect can be achieved by turning this option on, setting Vsync to off, and setting the refresh rate to 120 Hz or higher. Turning this option on will shorten the gap between your inputs and the action happening on-screen. New FeatureĪdded an option to reduce input delay in the Graphics menu. Fixed an issue that would cause the game to freeze if you tried to sign out of your profile while in the Battle Hub. Changes Since the 1st Closed Beta Test Bug Fixes Note: Please understand that not all requests and suggestions provided through the survey will be implemented. We would really appreciate if all of the Closed Beta Test participants answer the survey as fully as possible. Please bear all of this in mind when taking part in the test.Ī survey for feedback to be shared with the development and operation teams will be sent out to everyone who participates in the Closed Beta Test. As a result, we cannot guarantee a smooth gameplay experience. The test sessions will use a version of the game still in development. The aim of the Closed Beta Test is for us to monitor the play experience of participants, identify any potential issues, and then address them in order to improve the quality of the game.Īs such, it is possible that errors may occur during the test that cause the game to freeze or close during gameplay. ![]() - If you encounter an error while applying, please wait and try again at a later time.Īpply for the Closed Beta Test Purpose of the Closed Beta Test.- Application for the test requires that you have a registered CAPCOM ID, and that it is linked with your platform account.- It is prohibited to mod or analyze the software used in the Closed Beta Test.- It is prohibited to transfer, purchase, sell or lend the Closed Beta Test software or access to others.If you cannot access the application page, please try again later. - Selection is handled via lottery and not on a first-come, first-served basis.- Those who participated in the 1st Closed Beta Test will be able to continue playing in the 2nd Closed Beta Test.Please ensure that your accounts are linked before applying. When applying for the closed beta, you must now already have your CAPCOM ID and platform account linked. Due to unauthorized reselling of access codes for the 1st Closed Beta Test, we have made changes to the application process. ![]()
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